The task was to test a new game in time to unveil at the ICE exhibition, where gaming professional from world over converge. This latest product had to solve the issue of frequent regression testing to eliminate unnecessary manual effort.
We initiated the process by tackling the issue of regression testing. Our team addressed the critical reaction and other functionality during the development stage and undertook frequent testing to ensure that there were no defects and as per client’s requirement.
The tests conducted were:
The following were the Testing techniques used:
The diligent work of our team ensured that the game was tested on time, to be launched on an international platform (ICE exhibition). The detailed design of the game further ensured that the game was free from any defects and device independent, inviting an overwhelming response from the global gaming community.
Core Java, JXL, Apache POI, XSLT, Extent Report, Data Driven, Test NG, Page Object Model, Maven, Jenkins, JMeter and Burp Suite.